EDITION #9

<The Builder/>

The Builder

A little off topic, but I'm a bit of an Apple fanboy and just upgraded to the iPhone Duo from an iPhone 14 Pro Max. Here are my thoughts.

Face ID was the thing I thought I'd miss most, and I don't. With Touch ID and my Apple Watch it unlocks fast. The annoyances are mostly software. My fantasy football app doesn't fill the full width of the screen yet, and when the phone is closed the side navigation takes up a lot of space. Both should get fixed over time, but responsiveness is on the app developers. Hardware quirks include volume buttons that sit on top when it's closed, and a case that doesn't cover the hinge feels awkward. After going back and holding a Pro Max, I think the Duo is a good size.

Not perfect, but I dig it.

Blogs & Projects

Links I like

  • Stack Overflow Developer Survey 2026: 30,000+ technologists on AI use, job satisfaction, and what they build. 45% describe themselves as complacent at work. Read more
  • Parsimony: Which AI Coding Agent Changes the Least Code?: Benchmarks score models on solve rate and cost, but not on how much code they add, and more code means more to review and maintain. Parsimony counts syntax elements in each patch, so cramming lines doesn't help. Read more
  • Redesigning source control at Anthropic: Git assumes clients work offline and need a full copy of the repo, but agents are always online. As merges grew from 2,500 to over 30,000 a day, Anthropic built Scion and moved its monorepo off git in five months. The post covers how it works and why a merge queue stops making sense at agent scale. Read more
  • Personal agents compared at a glanceClaude Duet vs. Dot vs. Gemini Spark vs. Grok Bot vs. Hermes Agent vs. Instinct vs. Muse vs. OpenClaw vs. Poke
    A side-by-side of nine personal agents, including Claude Duet, Dot, Gemini Spark, Hermes Agent, and OpenClaw. It covers where each runs, what needs your approval, how memory works, and what each costs.
  • Is the Agent Harness Dead?: Smarter models no longer need a fancy harness to write better code. But the harness still owns what models can't absorb, which is infrastructure, trust and security, and efficiency. The talk closes with a prediction that 90% of agent work runs off the laptop within six months. Read more Jediah Katz, SpaceXAI
  • Vitrum — Custom 3D icons from any logo: Turns an SVG or PNG logo into a 3D icon in glass, metal, or color. It exports a PNG, a GLB for three.js, or an STL for print, and runs in your browser with no sign-up. Read more
  • Cloudflare Security Audit Skill: A coding agent skill that runs a structured security audit with isolated agents, from reconnaissance and hunting to a fresh verifier that tries to disprove each finding. It's the single-repo starting point for the vulnerability discovery harness Cloudflare describes in its blog. Read more

Technical & Developer Marketing Jobs

Folks to follow


That's it for November. If you're rethinking how your team talks to developers, I'm probably thinking about the same stuff. Find me on LinkedIn or X.

— Luke

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Developer Writing Assistant

Handbook
Developer Marketing Handbook

Goals

Developer marketing builds trust first, pipeline second.
The work connects your product to how developers actually build and helps that credibility translate into adoption and revenue.

A great developer experience is the foundation. It starts with discoverability, continues through docs, and carries into the product itself. Good documentation shortens time to value and builds confidence that your product can scale with real teams. Developers trust what they can inspect, so show how the product works and let the system speak for itself.

Success isn't clicks or vanity metrics. It's measurable engagement that creates product-qualified leads, builds influence across teams, and contributes to both product-led and sales-led growth.
When developers use your product by choice and advocate for it inside their company, you've done the job right.

Strategy

Start with reality, not aspiration.

Map where your product fits in the developer workflow, then help them do that job faster or with less friction.

Lead with clarity. Explain what it is, what it does, and why it matters.

Show the system behind the product. Architecture, examples, and tradeoffs explain more than positioning ever will.
If you can do it in a clever or playful way that still feels authentic, that's bonus points.

The best developer marketing respects time, delivers value, and makes something complex feel obvious.

Journey

Awareness → Evaluation → Adoption → Advocacy.
Each stage should connect clearly to the next.

Awareness happens in places developers already spend time: GitHub, Reddit, newsletters, blogs.
Evaluation happens in your docs, demos, and sandboxes.

For most developers, the docs are the real homepage, so accuracy and structure matter more than polish.

Adoption depends on how fast they reach first success.
Advocacy is when they start teaching others what they learned from you.

Personas

Create personas based on who buys the product and who actually uses it. For example:

Buyers: CTO or Engineering Leader, Senior Engineer, Implementation Architect.
Users: Frontend, Full-stack, App Developer.
Adjacent: Ops, Product, Design.

Each persona has different pain points and goals.
CTOs and Engineering Leaders care about governance and ROI.
Senior Engineers look for performance, flexibility, and code quality.
Implementation Architects focus on how well a tool integrates and scales.
Write for what each person owns, not what you wish they cared about.

These categories are shifting. PMs and designers who build with AI tools aren't adjacent anymore. They're users. Update your personas to reflect how people actually work, not how the org chart defines them.

Messaging

Be clear first. Be clever only if it helps.
Make every message easy to scan. Lead with the point before expanding on it.
Good developer messaging is specific, practical, and rooted in how people actually build.

Clarity earns trust, but a bit of personality makes it stick.
The goal isn't to sound like marketing. It's to communicate something real that developers recognize and care about.

Build around three pillars:

  • Speed: faster builds, fewer tickets
  • Efficiency: consolidated stack, lower maintenance
  • Control: safe scale, long-term confidence

If you can back it with code, data, or proof, keep it.
If it only sounds good, cut it.

Campaigns

Treat campaigns like product launches.
Plan, ship, measure, repeat.

Each campaign should answer three questions:

  • What developer problem are we solving?
  • What proof are we showing?
  • What happens next?

Treat developer feedback like bug reports and close the loop quickly when something needs to be corrected or clarified.

Make it easy for developers to try, test, or share.
Run retros on every launch and capture what worked, what didn't, and what to change next time. Always learn from what you launch.

Content

Write with clarity and intention. Every piece should help developers build faster, learn something new, or solve a real problem.

Strong content earns attention because it's useful.
Lead with the outcome or insight, then show how to get there. Make it easy to skim from top to bottom.
Show working examples, explain tradeoffs, and include visuals or code where it helps understanding. If it doesn't teach or demonstrate something real, it doesn't belong.

Core content types

  • Blog posts: tutorials, technical breakdowns, or opinionated takes grounded in experience.
  • Guides and tutorials: step-by-step instructions that lead to a working result.
  • Integration or workflow content: explain how tools connect and where they fit in a developer's process.
  • Technical guides and code examples: deeper material for experienced readers who want implementation detail.
  • Explainer or glossary content: clear, factual definitions written to answer specific questions directly.
  • Video or live sessions: demos, interviews, or walkthroughs that show real workflows.
  • Research and surveys: reports or insights that help developers understand the state of their field.

Content strategy buckets

  1. Awareness — generate buzz and discussion. Hot takes, thought leadership, or topics that invite conversation.
  2. Acquisition — bring new developers in through problem-solving content. Tutorials, guides, and explainers that answer real questions.
  3. Enablement — help existing users succeed. Deep tutorials, documentation extensions, and practical how-to content with long-term value.
  4. Convert Paid — drive upgrades or signups. Feature-specific walkthroughs or advanced use cases that show value worth paying for.

Each piece should fit into one of these buckets and serve a clear purpose. Awareness earns attention. Acquisition builds trust. Enablement drives success. Convert Paid turns success into growth.

Clarity is the standard. Use it to earn credibility.

Community

Reddit. GitHub. Discord. Slack. YouTube and other social platforms.
Join conversations, don't start pitches.

Be helpful. Add context. Share working examples.
When your content becomes the answer people link to, you've earned credibility.

Metrics

Measure adoption and revenue, not reach.
Awareness is useful, but only if it drives activation or expansion.

Focus on signals that show impact:

  • Product or API usage
  • Time to first success
  • Product-qualified leads
  • Developer-influenced revenue
  • Retention and repeat engagement

The goal is to prove that trust earned from developers shows up later in product usage and revenue.

Developer Marketing Skill

I built a Developer Marketing Skill for Claude that helps evaluate content, strategy, and campaigns against the principles in this handbook.

Use it to stress-test messaging, review technical content, plan developer campaigns, or get feedback on positioning. It applies a "trust first, pipeline second" philosophy with an emphasis on clarity, technical credibility, and measurable engagement.

Need more resources?

Check out my curated collection of developer marketing tools, newsletters, and resources.

ESC