EDITION #5

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The Builder

Most of my time this month went to building rather than writing. The main project is Solar, a runtime UI framework for AI-generated code. It runs in the browser with no compiler or build step. Explicit props, a component registry, and structured errors give agents a predictable contract. I also flew out to Portland to sponsor CodeTV's Web Dev Challenge alongside GSAP and Astro.

Blogs & Projects

  • Webflow × GSAP × CodeTV ChallengeWebflow × GSAP × CodeTV Challenge
    An absolute bucket list to sponsor CodeTV's Web Dev Challenge which featured Webflow, GSAP and Astro. This included a community hackathon for some swag.
  • Solar — Runtime UI for AI-generated codeSolar — Runtime UI for AI-generated code
    Solar is a runtime UI framework that runs directly in the browser with no compiler or build step. Built for AI-generated code, components are registered by name and typed at runtime so agents always know what's in the app.
    Luke Stahl
  • Runtime UI Framework for AI-Generated CodeRuntime UI Framework for AI-Generated Code
    Solar is a runtime UI framework built for AI-generated code. The docs are built on Mintlify. Components use a JSON schema with explicit contracts, and ContractError feedback lets agents self-correct without human intervention.

Links I like

  • ReadMe - Developer-friendly API documentation: ReadMe shipped a full redesign in May with a new preview mode that shows exactly what your customers see, no admin UI in the way. The site looks great now. Read more
  • 17 Lessons from DevGTM Experts on Marketing to Developers: 17 lessons on marketing to developers from practitioners at PostHog, GitBook, Mozilla, and Tinybird. Worth a read if you're doing dev GTM. Read more Mohammed Tahir
  • Announcing TypeScript 7.0: TypeScript 7 is out and it's a big one. The team rewrote the compiler in Go and builds are running 10x faster. VSCode went from 125 seconds to 10.6. Worth upgrading. Read more
  • Loading Today: An OS-inspired browser page that shows how much of the day has loaded. Built for the CodeTV Web Dev Challenge. Open it between tabs. Read more Eric Van Holtz
  • Skills for Design Engineers: Animation and design expertise packaged as a Claude skill. Covers easing, motion, and the small decisions agents consistently get wrong. Worth adding if you're building UI with AI. Read more Emil Kowalski
  • Tokens for Good: turn spare tokens into nonprofit research: Tokens for Good routes idle Claude Code sessions into nonprofit research, making it easier to find and fund high-impact organizations. Put your unused compute to work. Read more

Technology was a mistake

Technical & Developer Marketing Jobs

Folks to follow


That's it for July. If you're rethinking how your team talks to developers, I'm probably thinking about the same stuff. Find me on LinkedIn or X.

— Luke

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Developer Writing Assistant

Handbook
Developer Marketing Handbook

Goals

Developer marketing builds trust first, pipeline second.
The work connects your product to how developers actually build and helps that credibility translate into adoption and revenue.

A great developer experience is the foundation. It starts with discoverability, continues through docs, and carries into the product itself. Good documentation shortens time to value and builds confidence that your product can scale with real teams. Developers trust what they can inspect, so show how the product works and let the system speak for itself.

Success isn't clicks or vanity metrics. It's measurable engagement that creates product-qualified leads, builds influence across teams, and contributes to both product-led and sales-led growth.
When developers use your product by choice and advocate for it inside their company, you've done the job right.

Strategy

Start with reality, not aspiration.

Map where your product fits in the developer workflow, then help them do that job faster or with less friction.

Lead with clarity. Explain what it is, what it does, and why it matters.

Show the system behind the product. Architecture, examples, and tradeoffs explain more than positioning ever will.
If you can do it in a clever or playful way that still feels authentic, that's bonus points.

The best developer marketing respects time, delivers value, and makes something complex feel obvious.

Journey

Awareness → Evaluation → Adoption → Advocacy.
Each stage should connect clearly to the next.

Awareness happens in places developers already spend time: GitHub, Reddit, newsletters, blogs.
Evaluation happens in your docs, demos, and sandboxes.

For most developers, the docs are the real homepage, so accuracy and structure matter more than polish.

Adoption depends on how fast they reach first success.
Advocacy is when they start teaching others what they learned from you.

Personas

Create personas based on who buys the product and who actually uses it. For example:

Buyers: CTO or Engineering Leader, Senior Engineer, Implementation Architect.
Users: Frontend, Full-stack, App Developer.
Adjacent: Ops, Product, Design.

Each persona has different pain points and goals.
CTOs and Engineering Leaders care about governance and ROI.
Senior Engineers look for performance, flexibility, and code quality.
Implementation Architects focus on how well a tool integrates and scales.
Write for what each person owns, not what you wish they cared about.

These categories are shifting. PMs and designers who build with AI tools aren't adjacent anymore. They're users. Update your personas to reflect how people actually work, not how the org chart defines them.

Messaging

Be clear first. Be clever only if it helps.
Make every message easy to scan. Lead with the point before expanding on it.
Good developer messaging is specific, practical, and rooted in how people actually build.

Clarity earns trust, but a bit of personality makes it stick.
The goal isn't to sound like marketing. It's to communicate something real that developers recognize and care about.

Build around three pillars:

  • Speed: faster builds, fewer tickets
  • Efficiency: consolidated stack, lower maintenance
  • Control: safe scale, long-term confidence

If you can back it with code, data, or proof, keep it.
If it only sounds good, cut it.

Campaigns

Treat campaigns like product launches.
Plan, ship, measure, repeat.

Each campaign should answer three questions:

  • What developer problem are we solving?
  • What proof are we showing?
  • What happens next?

Treat developer feedback like bug reports and close the loop quickly when something needs to be corrected or clarified.

Make it easy for developers to try, test, or share.
Run retros on every launch and capture what worked, what didn't, and what to change next time. Always learn from what you launch.

Content

Write with clarity and intention. Every piece should help developers build faster, learn something new, or solve a real problem.

Strong content earns attention because it's useful.
Lead with the outcome or insight, then show how to get there. Make it easy to skim from top to bottom.
Show working examples, explain tradeoffs, and include visuals or code where it helps understanding. If it doesn't teach or demonstrate something real, it doesn't belong.

Core content types

  • Blog posts: tutorials, technical breakdowns, or opinionated takes grounded in experience.
  • Guides and tutorials: step-by-step instructions that lead to a working result.
  • Integration or workflow content: explain how tools connect and where they fit in a developer's process.
  • Technical guides and code examples: deeper material for experienced readers who want implementation detail.
  • Explainer or glossary content: clear, factual definitions written to answer specific questions directly.
  • Video or live sessions: demos, interviews, or walkthroughs that show real workflows.
  • Research and surveys: reports or insights that help developers understand the state of their field.

Content strategy buckets

  1. Awareness — generate buzz and discussion. Hot takes, thought leadership, or topics that invite conversation.
  2. Acquisition — bring new developers in through problem-solving content. Tutorials, guides, and explainers that answer real questions.
  3. Enablement — help existing users succeed. Deep tutorials, documentation extensions, and practical how-to content with long-term value.
  4. Convert Paid — drive upgrades or signups. Feature-specific walkthroughs or advanced use cases that show value worth paying for.

Each piece should fit into one of these buckets and serve a clear purpose. Awareness earns attention. Acquisition builds trust. Enablement drives success. Convert Paid turns success into growth.

Clarity is the standard. Use it to earn credibility.

Community

Reddit. GitHub. Discord. Slack. YouTube and other social platforms.
Join conversations, don't start pitches.

Be helpful. Add context. Share working examples.
When your content becomes the answer people link to, you've earned credibility.

Metrics

Measure adoption and revenue, not reach.
Awareness is useful, but only if it drives activation or expansion.

Focus on signals that show impact:

  • Product or API usage
  • Time to first success
  • Product-qualified leads
  • Developer-influenced revenue
  • Retention and repeat engagement

The goal is to prove that trust earned from developers shows up later in product usage and revenue.

Developer Marketing Skill

I built a Developer Marketing Skill for Claude that helps evaluate content, strategy, and campaigns against the principles in this handbook.

Use it to stress-test messaging, review technical content, plan developer campaigns, or get feedback on positioning. It applies a "trust first, pipeline second" philosophy with an emphasis on clarity, technical credibility, and measurable engagement.

Need more resources?

Check out my curated collection of developer marketing tools, newsletters, and resources.

ESC