New: Why Developer Marketing Exists

< What is developer marketing and why it exists />

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Developer marketing sits at the intersection of product marketing and growth marketing. You’re responsible for launches, messaging, and positioning, but also for how those decisions show up in campaigns, GTM, and adoption. The role owns the developer persona end to end and is accountable for both product-led and sales-led growth, not just shipping something.

The role runs in parallel with most marketing functions, from content and lifecycle to web, demand gen, and RevOps. The scope doesn’t stop at signups. You’re responsible for the full funnel, which means accounting for revenue, not just activation. If people sign up but deals don’t close, that’s still a problem to solve.

You’re also more technical than the average marketer. You’re closer to the product, the workflows, and the constraints, and you put developer trust first. Once that trust is lost, it’s hard to recover.

That combination is what makes developer marketing both exciting and difficult. The role comes with overlap, ambiguity, and frequent justification, especially in developer-first companies where everyone speaks developer and ownership is rarely clean.

Why this role exists at all

Most marketing is optimized to explain value at a high level. That breaks down when claims have to hold up under actual usage. Developers evaluate through workflows and constraints, and they notice quickly when something doesn’t..

Developer marketing exists because this kind of evaluation requires technical judgment before messaging ships. Someone has to pressure-test positioning against how the product actually behaves. Someone has to surface mismatches early, before they turn into sales friction, support tickets, or churn that no one planned for.

When that responsibility is missing, the gaps don’t disappear. They just move downstream, where they’re harder and more expensive to fix.

Why developer-first companies make the role harder to see

In companies built primarily for developers, developer context is everywhere. Marketing teams tend to be more technical and already speak to developers without translation. There’s a shared baseline for how developers think.

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In those environments, developer marketing doesn’t always show up as a clearly defined function. The work spreads across teams. Parts of it live in product. Parts live in content, growth, or demand gen.

That’s where confusion starts. Not because the role isn’t needed, but because responsibility is diffused. Everyone contributes. No one is clearly accountable for how the product is framed and evaluated by developers end to end. The role doesn’t disappear in developer-first companies. Accountability just becomes harder to pin down.

Why technical chops matter more than familiarity with developers

There’s a difference between being adjacent to developers and having technical judgment. The first gives exposure and the second lets you evaluate whether something will hold up once it’s actually used.

Developer marketers need to be able to read content and recognize when something is glossed-over. They need to look at a demo and tell whether it actually holds up. They need to understand why a limitation matters before customers encounter it and turn it into a problem.

This isn’t about writing production code every day. It’s about understanding systems well enough to evaluate claims honestly. Familiarity with developer culture helps, but technical fluency is what makes the role effective.

What developer marketing is responsible for

Developer marketing is responsible for maintaining clarity and credibility with a technical audience, even when ownership across teams is messy.

In practice, that responsibility tends to show up in a few places:

  • Shaping positioning and framing so it reflects how developers actually evaluate tools
  • Validating that messaging aligns with development workflows, not idealized ones
  • Surfacing mismatches early, before they ship and become someone else’s problem
  • Representing developer reality consistently across product, sales, and marketing

This isn’t a checklist of tactics. When no one owns it, the gaps show up fast. Demos that fall apart under usage. Content that explains features but avoids constraints. Messaging that sounds right until someone tries to build with the product.

How developer marketing runs alongside other marketing functions

Developer marketing doesn’t replace product or growth marketing. In smaller companies, it often is product and growth marketing because one person owns the work end to end. As teams grow, the functions split out, but the responsibility doesn’t disappear.

In larger orgs, developer marketing becomes a coordinating role. Product marketing, growth, content, lifecycle, and RevOps have clear owners, but someone still has to keep the work aligned. Positioning has to match how the product actually works. Campaigns can’t get ahead of reality. Growth tactics can’t create downstream cleanup. That’s also why developer marketing experience scales into leadership. You’ve already had to own the whole system.

Developer marketing vs Developer Relations

Developer marketing and DevRel are often confused because they work with the same audience. They solve different problems. DevRel focuses on relationships, education, and feedback loops. Developer marketing focuses on clarity, positioning, adoption and revenue. There’s overlap in execution, but not in responsibility. They work best together. Things break when one is asked to replace the other.

How I think about being a better developer marketer

First, you should use the product. You should build with the thing you’re marketing. You should hit the same rough edges users hit and understand why they exist. It’s hard to explain limitations honestly if you’ve never run into them yourself.

Second, use AI aggressively, but deliberately. Automate repetitive work and invest in reusable tools, like a writing style guide or a Claude skill, so you’re not starting from scratch every time.

If you’re vibe coding, write instructions that explain what the generated code is doing. You should understand the structure of a codebase well enough to know where files live and how to update them manually if something breaks. Even if you work primarily in visual tools or AI editors, that baseline matters.

Build a sandbox. Have a place where you can play around with different dev tools and see how they actually behave. My site became my personal playground.

Learn from people who are close to the work and opinionated about it. I read an interesting question posed to potential hiring candidates, who do you think is doing marketing well? It made me run through the exercise and I think it’s important to follow folks who show their thinking, not just outcomes. Here are a couple folks that keep my wheels spinning, it a good way of course.

I keep most of this thinking written down so I don’t have to relearn the same lessons every time. I collect articles, threads, talks, and tools as gems. Over time, that gets distilled into my developer marketing handbook, which is where I capture how I approach personas, messaging, enablement, and GTM strategies when developers are part of the equation.

A note on how I actually apply this

I keep running into the same questions when I’m doing developer marketing work. What actually matters here? What’s noise? Where am I about to overcomplicate something or gloss over a constraint that will come back later?

One example is a Developer Marketing Claude skill I built that turns my developer marketing handbook into an interactive reference. I plan to use it to get oriented quickly and sanity-check decisions when I’m moving fast. It’s not meant to replace judgment or thinking. It’s there to reduce the cost of starting from scratch every time.

I’ve also published a developer marketing cheat sheet that pulls together roles and responsibilities, along with distribution channels and metrics. It’s intentionally lightweight and doesn’t require an email to download. If it’s useful, take it. If it’s not, ignore it.

What the job actually demands now

Doing this work well today requires more than knowing channels or tactics. It requires technical literacy, comfort operating between teams with unclear responsibility, and a willingness to be specific even when that means accepting tradeoffs. Most of all, it requires accountability for trust and revenue, not just reach.

Handbook
Developer Marketing Handbook

Goals

Developer marketing builds trust first, pipeline second.
The work connects your product to how developers actually build and helps that credibility translate into adoption and revenue.

A great developer experience is the foundation. It starts with discoverability, continues through docs, and carries into the product itself. Good documentation shortens time to value and builds confidence that your product can scale with real teams. Developers trust what they can inspect, so show how the product works and let the system speak for itself.

Success isn't clicks or vanity metrics. It's measurable engagement that creates product-qualified leads, builds influence across teams, and contributes to both product-led and sales-led growth.
When developers use your product by choice and advocate for it inside their company, you've done the job right.

Strategy

Start with reality, not aspiration.

Map where your product fits in the developer workflow, then help them do that job faster or with less friction.

Lead with clarity. Explain what it is, what it does, and why it matters.

Show the system behind the product. Architecture, examples, and tradeoffs explain more than positioning ever will.
If you can do it in a clever or playful way that still feels authentic, that's bonus points.

The best developer marketing respects time, delivers value, and makes something complex feel obvious.

Journey

Awareness → Evaluation → Adoption → Advocacy.
Each stage should connect clearly to the next.

Awareness happens in places developers already spend time: GitHub, Reddit, newsletters, blogs.
Evaluation happens in your docs, demos, and sandboxes.

For most developers, the docs are the real homepage, so accuracy and structure matter more than polish.

Adoption depends on how fast they reach first success.
Advocacy is when they start teaching others what they learned from you.

Personas

Create personas based on who buys the product and who actually uses it. For example:

Buyers: CTO or Engineering Leader, Senior Engineer, Implementation Architect.
Users: Frontend, Full-stack, App Developer.
Adjacent: Ops, Product, Design.

Each persona has different pain points and goals.
CTOs and Engineering Leaders care about governance and ROI.
Senior Engineers look for performance, flexibility, and code quality.
Implementation Architects focus on how well a tool integrates and scales.
Write for what each person owns, not what you wish they cared about.

Messaging

Be clear first. Be clever only if it helps.
Make every message easy to scan. Lead with the point before expanding on it.
Good developer messaging is specific, practical, and rooted in how people actually build.

Clarity earns trust, but a bit of personality makes it stick.
The goal isn't to sound like marketing. It's to communicate something real that developers recognize and care about.

Build around three pillars:

  • Speed: faster builds, fewer tickets
  • Efficiency: consolidated stack, lower maintenance
  • Control: safe scale, long-term confidence

If you can back it with code, data, or proof, keep it.
If it only sounds good, cut it.

Campaigns

Treat campaigns like product launches.
Plan, ship, measure, repeat.

Each campaign should answer three questions:

  • What developer problem are we solving?
  • What proof are we showing?
  • What happens next?

Treat developer feedback like bug reports and close the loop quickly when something needs to be corrected or clarified.

Make it easy for developers to try, test, or share.
Run retros on every launch and capture what worked, what didn't, and what to change next time. Always learn from what you launch.

Content

Write with clarity and intention. Every piece should help developers build faster, learn something new, or solve a real problem.

Strong content earns attention because it's useful.
Lead with the outcome or insight, then show how to get there. Make it easy to skim from top to bottom.
Show working examples, explain tradeoffs, and include visuals or code where it helps understanding. If it doesn't teach or demonstrate something real, it doesn't belong.

Core content types

  • Blog posts: tutorials, technical breakdowns, or opinionated takes grounded in experience.
  • Guides and tutorials: step-by-step instructions that lead to a working result.
  • Integration or workflow content: explain how tools connect and where they fit in a developer's process.
  • Technical guides and code examples: deeper material for experienced readers who want implementation detail.
  • Explainer or glossary content: clear, factual definitions written to answer specific questions directly.
  • Video or live sessions: demos, interviews, or walkthroughs that show real workflows.
  • Research and surveys: reports or insights that help developers understand the state of their field.

Content strategy buckets

  1. Awareness — generate buzz and discussion. Hot takes, thought leadership, or topics that invite conversation.
  2. Acquisition — bring new developers in through problem-solving content. Tutorials, guides, and explainers that answer real questions.
  3. Enablement — help existing users succeed. Deep tutorials, documentation extensions, and practical how-to content with long-term value.
  4. Convert Paid — drive upgrades or signups. Feature-specific walkthroughs or advanced use cases that show value worth paying for.

Each piece should fit into one of these buckets and serve a clear purpose. Awareness earns attention. Acquisition builds trust. Enablement drives success. Convert Paid turns success into growth.

Clarity is the standard. Use it to earn credibility.

Community

Reddit. GitHub. Discord. Slack. YouTube and other social platforms.
Join conversations, don't start pitches.

Be helpful. Add context. Share working examples.
When your content becomes the answer people link to, you've earned credibility.

Metrics

Measure adoption and revenue, not reach.
Awareness is useful, but only if it drives activation or expansion.

Focus on signals that show impact:

  • Product or API usage
  • Time to first success
  • Product-qualified leads
  • Developer-influenced revenue
  • Retention and repeat engagement

The goal is to prove that trust earned from developers shows up later in product usage and revenue.

Developer Marketing Skill

I built a Developer Marketing Skill for Claude that helps evaluate content, strategy, and campaigns against the principles in this handbook.

Use it to stress-test messaging, review technical content, plan developer campaigns, or get feedback on positioning. It applies a "trust first, pipeline second" philosophy with an emphasis on clarity, technical credibility, and measurable engagement.

Need more resources?

Check out my curated collection of developer marketing tools, newsletters, and resources.

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